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ATPM 5.03
March 1999

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Review: Future Cop: LAPD

by William Lovett, wlovett@atpm.com

verynice

Product Information
Published by: Electronic Arts
Web: http://www.futurecop.com
Demo: http://www.futurecop.com
Phone: (800) 245-4525
Price: $19.95

System Requirements
System 7.5 or higher, 120MHz or higher PowerPC, 24 MB of physical RAM, thousands of colors, QuickTime 3.0

The year is 2098. Crime oozes through the streets of Los Angeles. A new hero is needed to clean it all up, one that’s bigger and badder than some namby-pamby robocop. From the glory days of Atari comes the X1-Alpha, a transforming police vehicle with plenty of jumping power. Nevermind dodging cars and jumping from log to log. This Frogger wears a badge, and he’s packing heat.

Future Cop comes in two flavors. The first is scenario mode, where you battle your way through successive stages. Your goal is to find and eliminate the end-of-level boss, blowing up everything from crazed civilians to mutant slugs along the way. They’re all just begging for an introduction to your three firepower options, which improve as you progress through the game. You can also mix and match them at the start of each new level, so accessorizing is never a problem.

fc1

The third-person overhead navigation is adequate in most circumstances, but occasionally you’ll find yourself destroying targets you can’t even see. They’re there all right, because the thin red line of your targeting sighter tells you so. It automatically finds the nearest target based on where you’re standing, leaving you free to concentrate on destroying it, blowing it up, or some combination thereof.

As you make your way through the maze-like terrain of each stage, your Lara Croft-like dispatcher offers poignant tips to clue you in on what you need to do and how you need to do it. Initially this is a big help. After the fifth or sixth run through a level, being told “That looks like a door switch” loses its novelty. Fortunately, a newly released patch (in beta) allows you to adjust the dispatcher’s volume independently from the rest of the audio. It’s available from the Mac Gamer’s Ledge Hotline Server.

The best part of the X1-Alpha is its ability to morph from walker mode into hover-craft mode. Gameplay usually isn’t dependent on one or the other, so you’re free to be what you want whenever you want. At least in single player mode, though, most of your time will be spent in walker mode since it offers the most precise control over movement and weaponry. The option to transform is a nice one to have, but sometimes it can feel entirely superfluous.

Things change considerably when you enter one of the multiplayer modes. If you decide to share your keyboard and run through the levels with another player to back you up, the screen splits in half vertically and you’ve suddenly lost half your viewing area. If the second player is at another computer, though, all is well.

When pure competition is what you crave, FutureCop’s second playing mode will keep you more than occupied. The goal is now to defend your base from the oncoming onslaught of Sky Captain’s forces (or those of a second player) while you try to make your way into his base. Being the computerized genius that he is, Sky Captain is a force to be reckoned with. You’ve got gun turrets? He’s got gun turrets, too. And he knows how to steal yours. Game play revolves around a point system—the more you blow up, the more points you can use to fatten your ranks with drones, tanks, and other fun stuff.

fc2

Hey, watch the paint job—someone should teach Sky Captain some manners

Network play suffers from a slight lag, but gameplay isn’t crippled. Unfortunately, you can’t play with more than two people, nor can you communicate with the second player while a game is in session.

Where graphics are concerned, Electronic Arts has managed to please Voodoo-ready G3s and iMacs without leaving the regular PowerPCs in the cold. If you’ve got the hardware to appreciate it, FutureCop’s graphics approach those of Unreal. If not, this is still a finely detailed game with hardly a polygon out of place.

fc3
Even without 3D acceleration, the X1-Alpha can still bring down the thunder

It’s easy to nitpick over Future Cop’s minor flaws, to harp on the fact that when you’re stuck at a certain point on one of the levels and just going through the motions to reach it, the game is little more than a series of conditioned responses to the same set of preprogrammed events. But that’s true of any game. At least Future Cop gives you a hefty amount of action to quench your thirst for explosion. What makes Future Cop a great is its smooth graphics, a storyline well woven into game play, and best of all, a cheap sticker price. Long live the X1-Alpha Frogger.

AppleCopyright © 1999 William Lovett, wlovett@atpm.com. Mr. Lovett is ATPM’s Shareware Reviews Editor. Reviewing in ATPM is open to anyone. Contact reviews@atpm.com for more information.

Reader Comments (120)

Erik · January 5, 2002 - 11:22 EST #1
It's a very cool game.
Tim · February 10, 2002 - 10:56 EST #2
HELP! I have loaded this game but a message comes up saying "insert disc."
Lee Bennett (ATPM Staff) · February 10, 2002 - 11:36 EST #3
Tim - simple solution. Insert the disc!

Joking aside, many games require that their original CD is in the drive during game play. There are usually two reasons for this. It saves having to copy all that information on someone's hard drive and take up space, and it is also a method to help cut down on software pirating ... although this second theory was thought more of before everyone had CD-R drives.
Elmer · February 14, 2002 - 08:05 EST #4
Where do I download full version?
Lee Bennett (ATPM Staff) · February 14, 2002 - 23:22 EST #5
Elmer - Future Cop is a commercial game and the full version is not a downloadable product. You can, however, download a demo.
Mark · February 18, 2002 - 14:41 EST #6
FutureCop is the best game I've ever played. Anyone wanna play link?
Maayan · February 21, 2002 - 17:42 EST #7
I love this game! It's so fun to play! But I have a problem. In the begining of Venice Beach, I can't get my cop to walk on land. I know you press 0 and the action button but it works at first then goes back to flying. The only way I can play is by walking. What do I do? Please help.
Brock MacDonald · February 24, 2002 - 00:17 EST #8
Where do I get the patch?
Nick · March 9, 2002 - 04:47 EST #9
My game is acting up, too - in the same way Tim's is. Before you say anything, I HAVE inserted the disk.
anonymous · March 29, 2002 - 22:12 EST #10
I bet the game is much better for the Playstation.
GameKid · April 3, 2002 - 19:23 EST #11
I've downloaded the demo and my friend and I think it's the best game ever. Now, I want to have the full version, but I can't find it in any game store and none of my friends have the full version, either. Can someone help me? I really want to get it! If you can help me, e-mail me please!
Lee Bennett (ATPM Staff) · April 3, 2002 - 22:16 EST #12
GameKid - you can get it from Amazon.com. Just type "future cop" in the search box and it will show up as a hit in the "Computer Games" category. Be sure to include the space between "future" and "cop." My Amazon search didn't find it when I typed it as one word.
Deepak Kapoor · April 27, 2002 - 01:31 EST #13
How do I get the demo version? I tried ones from pc.hotgames.com and it gave an error. What is a trusted web site from where I can get the demo version?
Zeno · May 12, 2002 - 11:23 EST #14
I've got the same problem as Tim and Nick, the CD is in drive but it can't be recognized. Any solutions?
Ben Murray · May 25, 2002 - 11:09 EST #15
I am having that "Please Insert CD" message and I have the real CD in there. What can I do?
John · June 7, 2002 - 09:54 EST #16
The game is requesting the disc because Electronic Arts distributed discs with most of the folders set as hidden (like my copy.) Join me on my quest for a crack. The first legitimate need for this, I think.
Ishan Dixit · June 9, 2002 - 04:59 EST #17
Could I use cheat codes in the demo version? If yes, then how do I use them?
Joshua · July 8, 2002 - 09:43 EST #18
How do you tranform to a hovercraft and back again?

I have the Mac version of FutureCop.
Brandon · July 17, 2002 - 15:14 EST #19
You use SHIFT-C to tranform from hovercraft and back.
Alaabasha · August 15, 2002 - 11:52 EST #20
I like this program. It makes me enjoy my time playing games.
David · August 16, 2002 - 18:13 EST #21
How do I use the level passcodes? I know them, but I don't know when to use them, or where. Please help.
Mitch · August 21, 2002 - 14:38 EST #22
How do I change into a hovercraft and back into a walker?
Steve · August 24, 2002 - 12:43 EST #23
If anyone wants to play a linked game, give me a shout. I've been looking very hard for other LAPD players.
anonymous · September 6, 2002 - 13:18 EST #24
I, too, have a copy of FutureCop with hidden files. I have e-mailed Electronic Arts and the reply was that I have purchased a copy that does not have the CD copy protection layer on it, so it will not work. They have offered a refund, so you should get in touch with them. There seems to be quite a few of us in this situation.

Vicki
Spottedfeather · September 27, 2002 - 09:18 EST #25
I installed Future Cop on my computer and it worked just fine. Then I uninstalled the game to do something else. I decided to reinstall the game, but now it won't work. Before, when it worked, a screen with game credits came up and then a swirling Electronic Arts logo. But now, it skips straight to the logo and then crashes. Does anyone know how to fix this?
Jonah · October 18, 2002 - 16:33 EST #26
I've bought the game but my friend wants to have a demo. Where can I find one of those? www.futurecop.com is no longer in service.
Ishan Dixit · October 24, 2002 - 04:31 EST #27
If anyone in India (Patna) wants to play a linked game with me, then he/she is most welcome to call me at 0612-35-20-01 or 0612-34-88-00 or e-mail me. I'll be waiting!

Ishan Dixit
Neil · November 5, 2002 - 08:59 EST #28
My problem is the same as Nick's. My game is acting up in the same way Tim's is. I HAVE inserted the disk. Could you e-mail me if you know how to fix it.
Gamer · November 6, 2002 - 08:44 EST #29
How do I complete the last level? Please HELP!
Nik_the_brief · November 16, 2002 - 17:10 EST #30
This is getting ridiculous. My problem is also identical to that of Tim, Nick, and Neil. I bought a totally legit copy of the game, loaded it fine, but get the insert CD error message. Has this been resolved yet? If so HOW?
anonymous · November 21, 2002 - 07:10 EST #31
How do I get the full version? I had this game, but it was five years ago.
Leon · December 2, 2002 - 22:31 EST #32
Help! How do I transform?
J.K. Lowe · December 4, 2002 - 11:17 EST #33
I'll buy the game. I can't download the demo.
Bobby · December 30, 2002 - 10:46 EST #34
This game is so awesome. I'm surprised so many people play it and buy it now! I've told a lot of my friends how awesome it is, and no one has ever heard of it. I'm happy people are still smart enough to play classic games. =)
George · January 4, 2003 - 05:43 EST #35
OK - I bought this ages ago and couldn't make it work (it kept saying 'insert CD'), so i took it to a computer engineer whom I know and he installed it and got the same answer. She also spent hours on the net looking for a CD crack or a patch, but since the Futurecop site no longer exists and EA doesn't have the game on their lists, it would seem that I wont be able to play my game, and i'd really like to. If anyone has managed to overcome this, then please eemail me. Thank you.
C. Love · January 13, 2003 - 15:35 EST #36
This game is the best game I have ever played.
Jorge · January 28, 2003 - 10:49 EST #37
I have the demo on my computer and it works great. I want to buy the full version, but I do not know if it will work. Do you know the system requirements?
Mantresh Jain · February 11, 2003 - 03:30 EST #38
Where do I buy the full version?
Daniel · March 21, 2003 - 14:35 EST #39
Es el mejor juego que he jugado en mi larga y extensa vida.
Hawky · March 26, 2003 - 09:22 EST #40
Invincibility Pause the game and highlight the "Sound FX Volume" selection on the options screen. Then, press Circle(2), Select(2), Circle, Select, X, Square, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Mission skip Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Circle, Square, Circle, X, Select, X, Select, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Full shield Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Select, Circle, X, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Full machine gun ammunition Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Circle, Select, X, Select, X, Circle, Square, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Machine gun power-up Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Circle(3), X(3), Circle, Select, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Full heavy weapons ammunition Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Circle, X, Select, Square, Circle, X, Select, Square select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Heavy weapons power-up Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square(3), Circle, X, Circle, X, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Full special weapons ammunition Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Select, Square, Circle, Square, Select, X select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Special weapons power-up Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Circle, Square, Select, Circle, X, Square, Circle, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Jump power-up Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Circle(4), Square, X, Select, Square, X, Select, Circle, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. Black and white mode Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Square, Select, Circle, X, X, Circle, Select, Square, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. 200 bonus points Pause the game and highlight the "Volume Sound FX" selection on the options screen. Then, press Circle, Square, Circle, X, Select, Square, X, select the "Quit" option, and select "Yes" to confirm. If you entered the code correctly, the screen will jump. 100 more torrit guns Begin a multi-player game. Return to land and switch to regular mode. Press Circle, X(2), Circle(2), X, then hold Square for approximately ten seconds. Switch to tank mode, return to your base, and purchase three helicopters. Intentionally lose a life to find 100 torrit guns around your base. All missions completed in current mode Enter "DISYFISLFY" as a password at the Crime War or Precinct Assault selection screen. All missions completed and locked Enter "DITIFISLFL" as a password at the Crime War or Precinct Assault selection screen. All missions completed, all bonus weapons Enter "DYPYFASRHR" as a password at the Crime War or Precinct Assault selection screen. All missions completed and locked, all bonus weapons Enter "DYSIFASRHY" as a password at the Crime War or Precinct Assault selection screen. All missions completed and locked, all bonus weapons, invincibility Enter "DYTIFASUHL" as a password at the Crime War or Precinct Assault selection screen. No missions completed, invincibility Enter "SIFRGYBERR" as a password at the Crime War or Precinct Assault selection screen. No missions completed, all bonus weapons Enter "SYMRGOBRRL" as a password at the Crime War or Precinct Assault selection screen. Crime War mode single player level passwords
Zone  Name                    Password
2     Zuma Beach              TAFRGYBLRR
3     La Brea Tar Pits        CRGRGYBLRY
4     Venice Beach            FUMRGYBLRL
5     Hell's Gate Prison      SICUGYBLLI
6     Studio City             TAFUGYBLLR
7     LAX Spaceport           CRGUGYBLLY
8     Long Beach              FUMUGYBLLL
      Long Beach Completed    SIFYGYBISR
Precinct Assault mode single player level passwords
Level  Password

Urban Jungle
5      FUCUGYBIMI
10     SUHUGYBIDR
 
Proving Grounds
5      SICRRYBLLI
10     TIFRNYBLSR
 
Hollywood Keys
5      SICRGYDLLI
10     TIFRGYPLSR
 
Venice Beach
5      SICRGLBLLI
10     MIFRGIBLSR
Game Shark Codes
Infinite Armor          80058270 2400
Infinite Ammo           8006BC78 2400
Infinite Upgraded Ammo  8006BC72 2400
Unlock All Zones        8009F882 0050
Unlock All 4 Guns       8009C0B2 0004
Unlock All 4 Heavy      8009C0C6 0004
Unlock All 4 Special    8009C0DA 0004
Gothic · April 8, 2003 - 03:09 EST #41
How can I download the patch for Future Cop: LAPD? I can not run the third level of Crime War--La Bree Tar Pits.
Richard · May 3, 2003 - 18:34 EST #42
I have just bought Future Cop LAPD and I'm having one heck of a time finding my way to the end of Venice Beach. Is there any way that I can get some kind of map?
GrassDragon · June 3, 2003 - 16:51 EST #43
I had this game for Mac a few years back (probably 4), but I've lost the disc. I want to buy it again, but EA doesn't list it on their site and I can't find it anywhere. I can't find an e-mail address on EA's site to contact them.
Lee Bennett (ATPM Staff) · June 3, 2003 - 17:01 EST #44
GrassDragon - did you try the 800 number at the top of this review page?
HGH · June 18, 2003 - 12:13 EST #45
Okay, Lee, so you go to Amazon.com and type in 'future cop.' Does EA still make this product? I heard they don't, so I don't know if I can still get it.
Lee Bennett (ATPM Staff) · June 18, 2003 - 14:34 EST #46
HGH - I believe you're right that the game is no longer developed. But that doesn't mean that some Amazon-affilated vendor doesn't still have a copy laying on their shelves they're willing to sell. Or, perhaps someone no longer has use for a copy they own and are selling it used.

And Amazon isn't the only place to check. eBay goes without saying, as well as the vendors who are based on Yahoo!, ad infinitum.
anonymous · June 27, 2003 - 21:52 EST #47
I have a hard time trying to enter the cheat codes into Future Cop: LAPD. Can anyone help?
Lee Bennett (ATPM Staff) · June 28, 2003 - 23:39 EST #48
According to a quick search I did that pointed to Cheating Dome, "hold [F10] while entering one of your cheat codes. Then, hold [F10] and press [F5] to activate the corresponding cheat function as many times as needed. To enter another code, hold [F10] and press [F6] to disable the current code, then hold [F10] and enter the next code."
Cynic · July 5, 2003 - 16:55 EST #49
One of the greatest games ever made! Really.
Ilsu · July 11, 2003 - 14:05 EST #50
I have the Macintosh version of Future Cop and I have passed Griffith Park and Zuma Beach, but I can't play La Brea Tar Pits. When I click the start button, it does nothing. It just keeps this 'blonk' noise. Frustrating. Does anyone know what I should do?
Jessica · July 17, 2003 - 15:23 EST #51
I've passed level 1 and 2, but when I click Start to begin level 3, nothing happens. Does anyone know what to do?
Kalhapure Raj · August 26, 2003 - 01:20 EST #52
This is really one of the greatest games ever made!
Kevin Simcox · September 8, 2003 - 18:00 EST #53
HELP! This is ridiculous. I used to have this game for the Playstation 'til the lot got nicked. I bought it a half an hour ago and, after installing the game, it says insert CD. I'm not stupid enough to have not put in the CD because I just used it to install the game and it won't run! I notice the ATPM staff have been avoiding this question by so many others out there. Please tell me ASAP so I can play it. How clever to make and sell a game that doesn't work. That's Electronic Arts for you! Someone must be able to help.
Lee Bennett (ATPM Staff) · September 12, 2003 - 12:21 EST #54
Kevin - it's not that ATPM is avoiding the question--probably more like we're simply not sure of a solution. I'm not certain that the author of this review is on the ATPM staff any more.

I'll once more share this problem with the staff. Don't forget that even though ATPM tries to help as much as it can, the only support we can offer is that which falls within the knowledge of the staff, in which case, the ideal option is to ask the software author for help.
Lee Bennett (ATPM Staff) · September 12, 2003 - 13:09 EST #55
Update - one staff member had this to say:

"Ah, that was as fun game. Very unstable and I think it had a nasty
copy-protection mechanism. It might not work with a newer Mac/OS version. Can he try an older OS or maybe making a disk image? Just some ideas."
Mark J. Cairns · November 20, 2003 - 19:22 EST #56
I just took my FutureCop 1.0 CD out of mothballs to try running on the latest 2003 technology--well, nearly the latest...dual-boot 1.25 GHz G4 Power Mac (OS 9.22 / OS 10.2.7) with 1 GB of RAM and a Radeon 9000 built-in, running on a LaCie BlueIV 19" at 1600 x 1200 resolution in millions of colors. It ran easily. Beautiful.

I had the old 1.02 version on a CD and loaded it, thinking the ATI drivers would be better than 1.0 but it's actually worse and, even with the Preferences screens configured,, it just won't start any games. I had exported Mouse and Keyboard settings along with saved Level 10 games. None of these work in v1.02. :(

Reverting back to v1.0 works okay, but obviously one doesn't have the optimized ATI options for RAVE cards. Some of the game's functionality doesn't render properly, such as the awesome Shockwave Generator Weapon (on Cantina level, especially). It is just a little transparent ripple instead of the beautiful white expanding ring.

Very disappointed.

The FutureCop CD v1.02 still runs beautifully on my old system, a Sonnet G3/400-upgraded Power Mac 7600/120, now with 512 MB of RAM, an original Radeon Mac Edition, and a screen resolution of 1152 x 968, all running on OS 9.1. My old faithful!

Anyway, back to Unreal Tournament (v400-v436 update was a buggy joke). It is perfect on my new setup. Actually, awesome is the right word. I've maxed everything and am there's seemingly endless frame-rates.

Maybe I'll dig out Marathon Infinity now, too.
Radu Padurean · November 21, 2003 - 19:09 EST #57
I have the game on my computer and it is running fine, but I don't know how to change into a hovercraft and back. Could you help me?
Richard · November 28, 2003 - 10:33 EST #58
How can I get Future Cop for my computer? I can only find pages where it's sold for PS1.
H. James A. · January 7, 2004 - 18:08 EST #59
Im using a mac and i used to play this demo a long time ago. I just now remembered about the game so i wanted to get it, where ever I go it takes me to ftp://ftp.ea.com/pub/ea/demos/futurecop/mac/FCop102_Update.sit and it tells me theres no such file. is there a Mac download anywhere i can find?
CTABKA · February 12, 2004 - 07:08 EST #60
Well, maybe I'm too late, but here's the new link for this update.

They have put old files into the archive, but this will not prevent us from playing. This file is an update, not a full game.
anonymous · February 22, 2004 - 04:38 EST #61
I can't save my game. I got up to the 3rd level and when I tried again the next day, it started out at Griffith Park again! Can anyone help me?
CTABKA · February 24, 2004 - 03:38 EST #62
Which version do you have? If not 1.0.2, download the update (the link is in my message above). There was a bug in the pre-1.0.2 version, exactly as you described.
Pavan · March 31, 2004 - 02:51 EST #63
I'm having the same problem, it keeps asking for the cd even when the cd is inside the drive, if a solution is there, could you please mail me, i'd be really thankful.
Michał · April 12, 2004 - 13:44 EST #64
I'm from poland, my english isn't good. I've got problem same like Nick, I bought an original Future Cop LAPD and i can't run it becouse computer always shows me "plese insert CD". Can ANYONE help ME????
Taylor Mcgovern · June 28, 2004 - 15:37 EST #65
A know how to transform to hovercraft press A an X together if not work e mail me
Taylor Mcgovern · June 29, 2004 - 15:29 EST #66
this game is so good I play it all the time
muayyad GMC · August 30, 2004 - 07:14 EST #67
It's a very cool game.
qwerty · September 25, 2004 - 23:14 EST #68
Weird..This is in fact a good game, but the last message I read was exactly the same as the first message on the commentaries
davidnoakes · December 11, 2004 - 10:22 EST #69
I just brought future cop,it installs ok,but when i run the game it says "please insert future cop cd,insert when ready".

can someone help me please!
Greg Meece · February 25, 2005 - 19:58 EST #70
For all you Mac folks who found that you kept getting prompted for the CD, I may have an answer for you. The way I finally got it to work was to move the entire folder to the root of the drive I was running it from (that is, I had to take it out of any sub-folders that it was in). Then, I was able to run w/o getting prompted endlessly for the CD (which, of course, was actually there and mounted).
Nathan gosney · March 26, 2005 - 12:00 EST #71
I have origanal disc but when i try to play it says incert disc
Tim · April 24, 2005 - 22:50 EST #72
How do you switch from walker to hovercraft mode?
Tim · April 25, 2005 - 03:32 EST #73
Hey,

How do play in multiplayer mode. Is there a server or do you put in an IP address
Jink, Shoot, DESTROY · May 11, 2005 - 18:40 EST #74
This forum is crazy. Alot of unanswered questions everywhere. Future Cop LAPD Is totally Awesome though. Just play it with a friend and it really fires up.

See Ya
Adrian Andreev · May 12, 2005 - 19:19 EST #75
Where i can find the full version of this game.Can i download it from any web page or i must buy it.If i must buy this game what is the price of it???Please answer me as soon as posible!PLS
ATPM Staff · May 12, 2005 - 21:19 EST #76
Adrian - it's not available new any more...at least it doesn't seem to be.

Search Amazon or eBay.
Tim · May 22, 2005 - 07:22 EST #77
Hello Adrian Andreev

Future cop IS available new. I bought it from ebay still in shrink wrap for $15 including P/H.

It comes on ebay often.

I definitly reccomend this product it is EXCELLENT. I was playing it just a couple minutes ago.
SharpShot · June 7, 2005 - 19:23 EST #78
can some on help me i bourt this game and when i installed it and go to run it it keeps comeing up with insert CD but its in and it aint even checking it i bourt this game and if i can play it cos there is a stupid error like this well i aint inpressed if there is no fix i will never recommand this game or any games from collector again a i payed for this and i dont exspect to wait for a fix for some thing i payed for thats post to work this is poor quaity
anonymous · June 28, 2005 - 01:09 EST #79
I'm playing this game and can't get past the timed sequence of la brea tar pits. How do u turn into a hovercraft!
Tim · July 26, 2005 - 22:20 EST #80
To anonymous. Press the Change Target and the action button at the same time. To find out what these buttons are go in "Preferences" on the main screen and then "Controller Configuration"

I recomend you view the HELP on the future cop main screen. It has some helpfull hints for FC LAPD survival.
Can you tell me once youve read this buy just posting another reply.
Tim · July 26, 2005 - 22:26 EST #81
To Sharpshot.

Try googling your problem. I didnt have that problem. You could also try using a CD emulator.

May Work
Daniel · July 30, 2005 - 09:58 EST #82
I brought this game from HMV for only £3.99, and is the best game I've brought. It's gave me and my friends hours of enjoyment.
Tim · August 4, 2005 - 23:38 EST #83
Whats HMV??
SuperDude · August 16, 2005 - 16:45 EST #84
guys, how do i transform from a walking robot, to a hover craft??? its not listed in the controls. please help!
ATPM Staff · August 16, 2005 - 17:24 EST #85
SuperDude - apparently, there are different ways of doing it. Since I don't personally have a copy of Future Cop, I cannot confirm any of them. Maybe it's dependent on different versions of the game.

But please take a moment to scan through prior comments. Two or three different steps for switching have been offered, above.
sindre henriksen · November 12, 2005 - 13:04 EST #86
ANY1 PLZ!!!!!!!!!!!! how can i get full game?????

i have the demo and it's relly relly cool but i want the full version!!!!!!!!!!!!
Ben · December 2, 2005 - 11:58 EST #87
To everyone who wants to know how to turn into a hovercraft and back:

press your ACTION key at the same time as your CHANGE TARGET key. Any different suggestions posted above are people telling you to use the keys they have set to action and change target.
X.A.N.A. · January 22, 2006 - 01:57 EST #88
I Can't load the La Brea Tar Pits level! I've seen people on July 11, 2003, and July 17, 2003 ask this question, and people seem to shove it off like they don't know what the heck they're talking about, like, "I hit start at level 3, but it does nothing. What should I do?" Response, nonposted, "La brea tar pits won't what? Sorry, I didn' read your post."
If no one knows what to do at least say so!!
X.A.N.A. · January 26, 2006 - 01:07 EST #89
With no help from none a' y'all, I foud the solution to the La brea tar pits problem. The update is the key!
I love that episode of Code Lyoko, I made me cry. Now, it goes to the loading screen and intantly goes back to the main screen.
Rex Tad · April 6, 2006 - 22:41 EST #90
Hey Greg (Meece) please explain what you did to let it play with the CD error. I'm getting really desperate. What do you mean of the root of the drive. It would be appreciated. I played this game a long time ago I struggled and busted my way through the levels. I was still an amatuer about unlocking its true potential (like using Direct 3D). Thanks
Michael Roue · April 19, 2006 - 09:17 EST #91
I don't know if all versions of the game have a video you can watch about the game. but mine does and it tells you all about transforming and all of the other things that aren't listed in the controls. If that helps.
Greg · April 19, 2006 - 09:54 EST #92
As regards "root of the drive" - this was applicable to Mac OS 9 and earlier. I have played it under Windows and didn't have this issue. However, for those who still have pre-OS X systems, what the above means is that you have to copy the entire Future Cop directory (folder) to the "top" level of your hard drive. I don't mean your desktop, because that is actually an invisible/meta directory. If, for example, your Mac OS 9 hard drive is "Macintosh HD" then you would have to move the FC folder so that it's there at the same "level" as the System Folder, etc. So, your HD might look like this...

Macintosh HD
->Applications
-->Application folder 1
-->Application folder 2
->Future Cop
->Utilities
-->Utility folder 1
->Some other folder
->System Folder
...

A quick comment on the disk becoming scratched...I, too, have had problems with this. I bought the game in the days before CD burners were affordable/ubiquitous. I wish I had made a copy back then, as several movies absolutely won't play anymore because the media is too scratched up. I had purchased a copy for my nephew, and he was able to send me a disk image which I have used to run the game on the Mac, but he wasn't able to save it so I could burn a new hybrid copy. Thus, on the PC, it has some real issues.

Not to start another rabbit trail, but wouldn't it be wonderful if EA would open source this game? I know that the technology is way ancient, but it would be really cool to have it updated a bit for both Mac and Windows. A lot of games have gone through this metamorphosis like a lot of the old skool Bungie games (Marathon series, Myth II) and even some of the old Sierra games (Lode Runner, Prince of Persia). (sigh)
pratap · April 21, 2006 - 05:51 EST #93
in future cop l.a.p.d. demo i cannot open the gate and also reload my weapon as the elevator is toggle switch and cannot stand and press the switch at the same time.
X.A.N.A. · April 23, 2006 - 13:11 EST #94
Well, it's been 4 months since I've beaten the game, and I've given some thought about what rating I'm going to give it. I'm giving it a 4 out of 5, because you face a super psychopathic demonic artificial intelligence at the end. It's like facing X.A.N.A.
Mazhar · June 14, 2006 - 11:06 EST #95
Future Cop L.A.P.D is no doubt the best classic game ever. I've never played anything better and no games at this day and age has made one yet similer to it!

However i can't understand why EA (Electronics Arts) can make another sequel or a remake for this title ("I hope you are listening EA"), i'm not too sure if this game was a hit or a best seller though, but if it is they should reconsider in making a new title especially after reading most of these comments for this site.
mark · June 28, 2006 - 12:42 EST #96
ive got future cop but 4 some reason i cant transform ive tried shift and c but it dont work and ive tried num o and num 5 but that dont work either can someone help me please
Problem solver · July 30, 2006 - 23:39 EST #97
Is anyone else getting stuck in the Crime War part of Venice Beach? If someone knows what to do after you save the luxury boat?

For those who didn't get that far, hit the three caged switches in order from furthest to closest to the door, get in, and turn left. Then, head along the canal for a switch in the center.

Go ahead, turn left, along the back and then the front of the building, to get the gun weapon power-up, and hit the switch, then jump across for the other. go through the door, and right and up the building for the switch. Go across the bridge, and go into the gray pit. Turn right, at the end turn left, hit the switch. Go up the slope, go into the pit, hit other switch, get out, head along the ledge, and go through the door to shoot the helicopter and save the boat.

If anyone knows what to do after, please tell me
XANA · August 2, 2006 - 21:43 EST #98
All right. Once you save the ship, face the hole you came out of. Turn left. Go that way and you should see a beach somewhere to your right. Do the crowd control there.

This is where it gets tough. I had to beat this level 4 times until I had it memorized.

Go all the way to the end of the beach. You should see a huge wall, and a little block. Shoot the block to get and enhancement I believe. Face the wall, in which to your left should be water. Switch to hovercraft and go on the water. You should see a way into the base from there. It's guarded by some gun turrets, can't miss it.
RAE · August 14, 2006 - 12:18 EST #99
I just got stuck in Tar Pits walking on the wall and i cant get over the wall to fight the boss.
kyle · September 6, 2006 - 14:20 EST #100
I just wanted to say i have not played this game in years and i have to say it is one of the coolest games i've played. My brother justin he loves the game.
Dave · September 18, 2006 - 20:42 EST #101
I got this game when it first came out. The disk I bought came with installers for Mac and PC. I liked it so much I bought it for the PS1 as well. It is one of the most enjoyable video games I have ever played and I have a LOT of games. I still play the PS1 version with a buddy of mine on occasion. It is fantastic even on the old PS1. If you can find it, and get it to run on a new system, you won't be disappointed...
Avalon · November 18, 2006 - 13:30 EST #102
This is a awesome game i bought it when it was a month on the shelves, and maybe i dont play it that long (bacause the gameplay isnt that long) i do replay it often, i still play the game. i especially like the 2nd mode when you need to take over the enemy's base.

this was an instand hit on my lan party last year;)

5/5
Darren J Seeley · December 14, 2006 - 11:58 EST #103
Okay, I don't know if some problems from two years ago were solved, but before I get into that, let me say this:

I got my FutureCop for Win/Mac back in 2000, and I have the patches, and *none* of the above problems (CD insert, the changing from walker to speeder etc.) and I've stopped by to lend some advice:

first, to 2004 anymous: "I'm playing this game and can't get past the timed sequence of la brea tar pits"

Yes, it is a chore. It takes lots of trial and error. The first thing you want to do is kill any and all enemies in the canal. Then, go back to start your run. Don't make any wide turns, try not to bump into anything. Even on the "easy" level" (hah!) this isn't a walk in the park.

There are some levels which has puzzles that require right timing and can be a pain in the neck. The LAX level and the "takeoff" bit is one of them.

I hope everyone found thier K9 Drones. I have mine.
LAN play? Might be interesting. I'll have to wait and see from some responses here.

Oh...one last thing. I have noted a lot of commenters are asking why EA never followed up. Let me shed some possible light here, although it is, at best, a wild educated guess.

When I got my store bought CD/box, there was a little "card" that was a survey from EA. If the card-survey was mailed, it "might influence" EA to "make more games for Mac". I mailed mine. But here's the thing: if nobody sent these 'survey cards' in...well, you can see where that theory leads.

Well, as for FutureCop fans and players, better late than never.
Raoul · January 10, 2007 - 04:00 EST #104
hey this game rocks but...how do i cross hell's prison?
abilash subbbaraman · April 1, 2007 - 01:52 EST #105
hey guyz, what is the winning and losing criterea? suddenly when playing games, they say i lose?

how is this possible.

help please.
Dude with Pencil · May 20, 2008 - 22:05 EST #106
I have the demo on my iBook and iMac and I'm lookin' real hard to find the full version but thats not my problem. I was wondering if Full Version owners can link with demo owners for multiplayer matches.
some random · January 12, 2009 - 23:00 EST #107
is there any mac os x versions of this? my ibook doesnt have classic on it and i cant be bothered finding and installing it.
ATPM Staff · January 13, 2009 - 01:12 EST #108
Some Random - looks to be a pretty safe assumption that Future Cop LAPD is *long* dead.
some random · January 14, 2009 - 00:01 EST #109
nooooooooooooooooooooooo!
I dont understand how a second one never got made, or how nobody has used the game concept for a new game.
i installed classic and im playing it now. definitely not as fun as the ps1 version though..
Mark J.Cairns · January 14, 2009 - 18:06 EST #110
I cannot honestly believe this thread is still going after 9 years!! I'm responding to my own post from 5 years ago.

My old PowerMac 7600 is still going strong in the attic. I need to load up this old game again (have been playing Multi-player HALO 1 for the past 5 years - which runs superbly on a MacPro after all the years of upgrading to play it better. HALO is my new Futurecop!)
Jarle · March 4, 2009 - 09:57 EST #111
I have re-obtained Future Cop LAPD, and it's working, but I'm having some problems. The game requires me to use some keys my keyboard doesn't have, so I was wondering if anyone knew if it's possible to assign keys manually or something?

Thanks!
Mazhar · March 5, 2009 - 15:29 EST #112
In reference to my 95th comment Mazhar · June 14, 2006 - 11:06 EST #95.
I would like to let all the fans of Future Cop L.A.P.D know that their is a site that wishes to attempt and resurrect the classic game. The site is as follows:

http://resurection.extra.hu/

I would still wish that EA (Electronic Arts) produce a second part or even a remake of this game on PS3/Xbox.
Future Cop L.A.P.D is and will always be one of my favourite game of all time as even to this date its FMV sequence's still have outstanding graphic quality, which can be viewed over and over again.
parkourspyder · April 9, 2009 - 10:53 EST #113
dude there has got to be a way to manually change the controls coz its doing my head in atm
R.P.Infinity · May 4, 2009 - 14:37 EST #114
I agree with others when I say that this game was DEFINITELY more fun on the PS1, the lack of an option to manually change the keys is just plain silly. =/
RondCore · May 13, 2009 - 21:00 EST #115
I have the solution for future L.A.P.D. Cop Mac. to change their state and hovercraft back!

keep pressing the button 0 and after 2 (action key) and finally .. can play in peace!
Jay · May 27, 2009 - 16:27 EST #116
The reason why transforming is such an issue (problem) in this game is because it was made for console systems. What that means is that on a console gamepad you have a limited amount of keys and so you have combination strokes for some functions.
For transforming you have to hit the use-Key (Action-Key) in combination with the targeting-Key.
Also if you keep the Action-Key pressed the moving around is slowed down.
Don't know if there are even more combos.
JB · September 9, 2009 - 03:53 EST #117
Its crazy the amount of popularity this game still gets. I first played it on ps1 years ago. Ive wanted a sequal ever since. Dam you E.A.
Josh Charles · April 10, 2010 - 14:59 EST #118
Once more im stuck on LAX Spaceport. I've done all the swtiches and i try to get on the hovercraft from both landing platforms and i can't get on to the next stage of the level
ANT · November 14, 2010 - 10:50 EST #119
like most of the comments on this list, i myself played the game years ago, and have (although never wholeheartedly) tried to find a way to play it again. thanks to the magic of a friend, cd image copying and some other mumbo jumbo that i just kept clicking ok on, i now can. quite probably the best game ive ever played. and its a shame to hear nothing new is coming of it.
also, I HAVE CONNECTION PROBLEMS ONLINE ARG! can anyone help? refuses to find games from a friend i would like to play with, even though we pre-arrange the games by phone before we click away.
Mark J.Cairns · November 14, 2010 - 15:44 EST #120
Geez, I posted 7 years ago on this topic and can't believe it's still going.

I honestly wish someone in the programming community could update the Futurecop APIs to work on Mac OSX on modern Intel kit to give everyone a go at this again. It would still stand up as a brilliant, very playable game now.

I still have my old PowerMac 7600 G3/400 and I know Futurecop is still loaded on there. That 14-year-old PowerMac just got itself a 19" LCD monitor attached to it this year, so maybe it's time i dusted off my Futurecop and loaded it again for a blast.

Maybe I'll give

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